/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 103 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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D | egluStaticES30Library.inl | 179 { "glShaderBinary", (deFunctionPtr)glShaderBinary },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 155 glShaderBinary(1, &shaders[0], -1, 0, 0); in init() 163 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, 0); in init() 169 glShaderBinary(-1, &shaders[0], binaryFormats[0], 0, 0); in init() 171 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, -1); in init() 176 glShaderBinary(1, &program, binaryFormats[0], 0, 0); in init() 183 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 1); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 103 gl->shaderBinary = &glShaderBinary;
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D | glwInitES30Direct.inl | 179 gl->shaderBinary = &glShaderBinary;
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D | glwInitES20.inl | 103 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES31Direct.inl | 240 gl->shaderBinary = &glShaderBinary;
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D | glwInitES32Direct.inl | 279 gl->shaderBinary = &glShaderBinary;
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D | glwInitES30.inl | 179 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES31.inl | 240 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitES32.inl | 279 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitGL42.inl | 331 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitGL41.inl | 322 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitGL44.inl | 374 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitGL43.inl | 365 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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D | glwInitGL45.inl | 456 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 193 ctx.glShaderBinary(1, &shaders[0], -1, 0, 0); in shader_binary() 201 ctx.glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in shader_binary() 206 ctx.glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in shader_binary() 211 ctx.glShaderBinary(2, &shaderPair[0], binaryFormats[0], 0, -1); in shader_binary() 213 ctx.glShaderBinary(-1, &shaderPair[0], binaryFormats[0], 0, 0); in shader_binary() 218 ctx.glShaderBinary(2, &nonProgram[0], binaryFormats[0], 0, 0); in shader_binary() 223 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0); in shader_binary()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 166 glShaderBinary(1, &shaders[0], -1, 0, 0); in init() 174 glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1); in init() 179 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0); in init()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 136 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, G…
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D | GLES3 Negative API Functions.txt | 214 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, G…
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 147 …void glShaderBinary (int n, const deUint32* shaders, deUint32 binaryformat, const void* bi…
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binary…
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 292 "glShaderBinary",
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 463 gl->shaderBinary = glShaderBinary;
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1627 #define glShaderBinary MANGLE(ShaderBinary) macro
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