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Searched refs:glUniform2ui (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl208 { "glUniform2ui", (deFunctionPtr)glUniform2ui },
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl208 gl->uniform2ui = &glUniform2ui;
DglwInitES31Direct.inl270 gl->uniform2ui = &glUniform2ui;
DglwInitES32Direct.inl314 gl->uniform2ui = &glUniform2ui;
DglwInitES30.inl208 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL30.inl206 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL31.inl217 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL32.inl235 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitES31.inl270 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL33.inl254 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitES32.inl314 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL40.inl286 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL42.inl372 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL41.inl360 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL44.inl420 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL43.inl411 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
DglwInitGL45.inl521 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp1225 glUniform2ui(-1, 0, 0); in init()
1254 glUniform2ui(uvec4_f, 0, 0); in init()
1266 glUniform2ui(ivec4_f, 0, 0); in init()
1278 glUniform2ui(vec4_v, 0, 0); in init()
Des3fShaderStateQueryTests.cpp3161 glUniform2ui(location, 1, 2); in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp1459 ctx.glUniform2ui(-1, 0, 0); in uniformui_invalid_program()
1489 ctx.glUniform2ui(uvec4_f, 0, 0); in uniformui_incompatible_type()
1501 ctx.glUniform2ui(ivec4_f, 0, 0); in uniformui_incompatible_type()
1513 ctx.glUniform2ui(vec4_v, 0, 0); in uniformui_incompatible_type()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp243 void glUniform2ui (int location, deUint32 v0, deUint32 v1);
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl424 "glUniform2ui",
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl528 gl->uniform2ui = glUniform2ui;
/external/deqp/doc/
DGLES3 Negative API Functions.txt252 o glUniform2ui (GLint location, GLuint v0, GLuint v1);
/external/deqp/modules/glshared/
DglsLongStressCase.cpp837 case glu::TYPE_UINT_VEC2: glUniform2ui(location, val[0], val[1]); break; in setRandomUniforms()

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