Searched refs:glUniform2ui (Results 1 – 25 of 37) sorted by relevance
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 208 { "glUniform2ui", (deFunctionPtr)glUniform2ui },
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 208 gl->uniform2ui = &glUniform2ui;
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D | glwInitES31Direct.inl | 270 gl->uniform2ui = &glUniform2ui;
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D | glwInitES32Direct.inl | 314 gl->uniform2ui = &glUniform2ui;
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D | glwInitES30.inl | 208 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL30.inl | 206 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL31.inl | 217 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL32.inl | 235 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitES31.inl | 270 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL33.inl | 254 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitES32.inl | 314 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL40.inl | 286 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL42.inl | 372 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL41.inl | 360 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL44.inl | 420 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL43.inl | 411 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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D | glwInitGL45.inl | 521 gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui");
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 1225 glUniform2ui(-1, 0, 0); in init() 1254 glUniform2ui(uvec4_f, 0, 0); in init() 1266 glUniform2ui(ivec4_f, 0, 0); in init() 1278 glUniform2ui(vec4_v, 0, 0); in init()
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D | es3fShaderStateQueryTests.cpp | 3161 glUniform2ui(location, 1, 2); in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1459 ctx.glUniform2ui(-1, 0, 0); in uniformui_invalid_program() 1489 ctx.glUniform2ui(uvec4_f, 0, 0); in uniformui_incompatible_type() 1501 ctx.glUniform2ui(ivec4_f, 0, 0); in uniformui_incompatible_type() 1513 ctx.glUniform2ui(vec4_v, 0, 0); in uniformui_incompatible_type()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 243 void glUniform2ui (int location, deUint32 v0, deUint32 v1);
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 424 "glUniform2ui",
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 528 gl->uniform2ui = glUniform2ui;
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 252 o glUniform2ui (GLint location, GLuint v0, GLuint v1);
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 837 case glu::TYPE_UINT_VEC2: glUniform2ui(location, val[0], val[1]); break; in setRandomUniforms()
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