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Searched refs:gridVertices (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp604 …std::vector<tcu::Vec4> gridVertices (DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_sp… in iterate() local
617 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
647 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVe… in iterate()
683 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
826 …std::vector<tcu::Vec4> gridVertices ((DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) * (DE_LENGTH_OF_ARR… in iterate() local
837 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
868 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
1129 …std::vector<tcu::Vec4> gridVertices (DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_sp… in iterate() local
1141 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
1180 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
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/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp616 …std::vector<tcu::Vec4> gridVertices (DE_LENGTH_OF_ARRAY(s_specialFloats) * DE_LENGTH_OF_ARRAY(s_sp… in iterate() local
629 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
659 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVe… in iterate()
695 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
841 …std::vector<tcu::Vec4> gridVertices ((DE_LENGTH_OF_ARRAY(s_specialFloats) + 1) * (DE_LENGTH_OF_ARR… in iterate() local
852 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
883 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
1167 std::vector<tcu::Vec4> gridVertices (gridSize * gridSize); in iterate() local
1181 gridVertices[x * gridSize + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); in iterate()
1217 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); in iterate()
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