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Searched refs:hasReadFragmentPosition (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp218 SkASSERT(fFS.hasReadFragmentPosition() == gp.willReadFragmentPosition()); in verify()
226 SkASSERT(fFS.hasReadFragmentPosition() == fp.willReadFragmentPosition()); in verify()
DGrGLSLFragmentShaderBuilder.h177 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } in hasReadFragmentPosition() function