Searched refs:has_half_swizzles (Results 1 – 4 of 4) sorted by relevance
55 unsigned has_half_swizzles:1; member
362 } else if (baseimm == 0.5 && c->has_half_swizzles) { in constant_folding()
221 compiler.Base.has_half_swizzles = FALSE; in r300_translate_vertex_shader()
454 compiler.Base.has_half_swizzles = TRUE; in r300_translate_fragment_shader()