Home
last modified time | relevance | path

Searched refs:immediate_context (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11.cpp152 ID3D11DeviceContext* immediate_context; member
155 return immediate_context; in get_immediate_context()
Dd3d11_screen.h165immediate_context = GalliumD3D11ImmediateDeviceContext_Create(this, immediate_pipe, owns_immediate… in GalliumD3D11ScreenImpl()
167 immediate_context->Release(); in GalliumD3D11ScreenImpl()
174 GalliumD3D11ImmediateDeviceContext_Destroy(immediate_context); in ~GalliumD3D11ScreenImpl()
197 immediate_context->AddRef(); in GetImmediateContext()
198 *out_immediate_context = immediate_context; in GetImmediateContext()
1691 GalliumD3D11ImmediateDeviceContext_RestoreGalliumState(immediate_context); in RestoreGalliumState()
1696 GalliumD3D11ImmediateDeviceContext_RestoreGalliumStateBlitOnly(immediate_context); in RestoreGalliumStateBlitOnly()