Searched refs:intGroup (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFragmentOutputTests.cpp | 1206 tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "int", "Integer output tests"); in init() local 1207 basicGroup->addChild(intGroup); in init() 1221 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_int").c_str(), … in init() 1222 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_ivec2").c_str()… in init() 1223 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_ivec3").c_str()… in init() 1224 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_ivec4").c_str()… in init() 1311 tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "int", "Integer output tests"); in init() local 1312 arrayGroup->addChild(intGroup); in init() 1327 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_int").c_str(), … in init() 1328 …intGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_ivec2").c_str()… in init() [all …]
|
D | es3fShaderPrecisionTests.cpp | 970 tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "int", "Integer precision tests"); in init() local 971 addChild(intGroup); in init() 974 intGroup->addChild(new ShaderIntPrecisionCase(m_context, in init() 983 intGroup->addChild(new ShaderIntPrecisionCase(m_context, in init()
|
D | es3fShaderCommonFunctionTests.cpp | 1691 …tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "intbitstofloat", "intBitsToFloat… in init() local 1694 addChild(intGroup); in init() 1704 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType))); in init()
|
/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 2197 …tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "intbitstofloat", "intBitsToFloat… in init() local 2200 addChild(intGroup); in init() 2212 intGroup->addChild(new BitsToFloatCase(m_context, intType, glu::ShaderType(shaderType))); in init()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 2478 …tcu::TestCaseGroup* intGroup = new tcu::TestCaseGroup(m_testCtx, "intbitstofloat", "intBitsToFloat… in init() local 2481 addChild(intGroup); in init() 2493 … intGroup->addChild(new BitsToFloatCase(getTestContext(), intType, glu::ShaderType(shaderType))); in init()
|