Searched refs:isTop (Results 1 – 11 of 11) sorted by relevance
1735 unsigned ReadyCycle = (isTop() ? SU->TopReadyCycle : SU->BotReadyCycle); in getLatencyStallCycles()1750 if (!isTop()) in getNextResourceCycle()1912 if (isTop()) in bumpCycle()1974 if (!isTop() && SU->isCall) { in bumpNode()1989 unsigned ReadyCycle = (isTop() ? SU->TopReadyCycle : SU->BotReadyCycle); in bumpNode()2051 if (isTop()) { in bumpNode()2062 unsigned &TopLatency = isTop() ? ExpectedLatency : DependentLatency; in bumpNode()2063 unsigned &BotLatency = isTop() ? DependentLatency : ExpectedLatency; in bumpNode()2111 unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle; in releasePending()2408 if (Zone.isTop()) { in tryLatency()[all …]
656 bool isTop() const { in isTop() function681 return isTop() ? SU->getHeight() : SU->getDepth(); in getUnscheduledLatency()908 void reschedulePhysRegCopies(SUnit *SU, bool isTop);
316 if (isTop()) in bumpCycle()334 if (!isTop() && SU->isCall) { in bumpNode()368 unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle; in releasePending()
172 bool isTop() const { in isTop() function
497 bool isTop = face >= 3; in renderFaces() local501 int curH = isTop ? (height-curY) : (height / 2); in renderFaces()
487 bool isTop = face >= 3; in renderFaces() local491 int curH = isTop ? (height-curY) : (height / 2); in renderFaces()
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