Searched refs:kInterpolateColorsInPremul_Flag (Results 1 – 6 of 6) sorted by relevance
30 uint32_t flags = doPreMul ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0; in draw_grad()
428 const uint32_t flags[] = { 0, SkGradientShader::kInterpolateColorsInPremul_Flag }; in onDraw()
26 kInterpolateColorsInPremul_Flag = 1 << 0, enumerator
126 (shader.fGradFlags & SkGradientShader::kInterpolateColorsInPremul_Flag) in GradientShaderBase4fContext()
420 SkGradientShader::kInterpolateColorsInPremul_Flag); in Build32bitCache()1101 if (SkGradientShader::kInterpolateColorsInPremul_Flag & shader.getGradFlags()) { in GrGradientEffect()
145 if ((shader.getGradFlags() & SkGradientShader::kInterpolateColorsInPremul_Flag) || in LinearGradientContext()