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Searched refs:kLCDRenderText_Flag (Results 1 – 7 of 7) sorted by relevance

/external/skia/include/core/
DSkPaint.h111 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph renderering enumerator
184 return SkToBool(this->getFlags() & kLCDRenderText_Flag); in isLCDRenderText()
/external/skia/src/core/
DSkTextBlob.cpp65 SkPaint::kLCDRenderText_Flag |
354 return SkToBool(fCurrentRun->font().flags() & SkPaint::kLCDRenderText_Flag); in isLCD()
DSkDevice.cpp438 flags &= ~SkPaint::kLCDRenderText_Flag; in filterTextFlags()
DSkPaint.cpp263 this->setFlags(set_clear_mask(fBitfields.fFlags, doLCDRender, kLCDRenderText_Flag)); in setLCDRenderText()
713 SkPaint::kLCDRenderText_Flag | \
1251 if (flags & SkPaint::kLCDRenderText_Flag) { in compute_mask_format()
/external/skia/gm/
Dimagefiltersbase.cpp260 SkPaint::kAntiAlias_Flag | SkPaint::kLCDRenderText_Flag, in drawWaterfall()
/external/skia/tools/android/
DSkAndroidSDKCanvas.cpp44 flags &= ~SkPaint::kLCDRenderText_Flag; in Filter()
/external/skia/src/gpu/text/
DGrTextUtils.cpp559 flags &= ~SkPaint::kLCDRenderText_Flag; in FilterTextFlags()