Searched refs:kVerticesPerQuad (Results 1 – 4 of 4) sorted by relevance
220 kVerticesPerQuad * instanceCount, in onPrepareDraws()281 offset += i * kVerticesPerQuad * vertexStride; in onPrepareDraws()474 for (int i = 0; i < kVerticesPerQuad; i++) { in writePathVertices()495 flushInfo->fIndexBuffer, flushInfo->fVertexOffset, kVerticesPerQuad, in flush()498 flushInfo->fVertexOffset += kVerticesPerQuad * flushInfo->fInstancesToFlush; in flush()
47 static const int kVerticesPerQuad = 4; variable
59 quadIndexBuffer, kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); in init()
722 verts += kVerticesPerQuad; in onPrepareDraws()940 verts += kVerticesPerQuad; in onPrepareDraws()1186 verts += kVerticesPerQuad; in onPrepareDraws()