Searched refs:le_layoutChars (Results 1 – 4 of 4) sorted by relevance
/external/icu/icu4c/source/test/letest/ |
D | cletest.c | 126 glyphCount = le_layoutChars(engine, NULL, 0, 0, 0, FALSE, 0.0, 0.0, &status); in ParamTest() 133 glyphCount = le_layoutChars(engine, chars, -1, 6, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 140 glyphCount = le_layoutChars(engine, chars, 8, -1, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 147 glyphCount = le_layoutChars(engine, chars, 8, 6, -1, TRUE, 0.0, 0.0, &status); in ParamTest() 154 glyphCount = le_layoutChars(engine, chars, 8, 6, 10, TRUE, 0.0, 0.0, &status); in ParamTest() 161 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status); in ParamTest() 231 glyphCount = le_layoutChars(engine, chars, 8, 6, 20, TRUE, 0.0, 0.0, &status); in AccessTest() 472 …actual.glyphCount = le_layoutChars(engine, text, 0, charCount, charCount, getRTL(text, charCount),… in doTestCase()
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/external/icu/icu4c/source/layout/ |
D | loengine.h | 95 le_layoutChars(le_engine *engine,
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D | loengine.cpp | 39 le_layoutChars(le_engine *engine, in le_layoutChars() function
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/external/icu/icu4c/source/common/unicode/ |
D | urename.h | 130 #define le_layoutChars U_ICU_ENTRY_POINT_RENAME(le_layoutChars) macro
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