Home
last modified time | relevance | path

Searched refs:levelAccess (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.hpp119 static void fillWithGradient (const tcu::PixelBufferAccess& levelAccess);
DvktPipelineImageUtil.cpp771 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) in fillWithGradient() argument
773 const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(levelAccess.getFormat()); in fillWithGradient()
774 tcu::fillWithComponentGradients(levelAccess, formatInfo.valueMin, formatInfo.valueMax); in fillWithGradient()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp595 …const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelN… in iterate() local
598 renderTestPatternReference(levelAccess); in iterate()
600 tcu::clearStencil(levelAccess, levelNdx); in iterate()
Des31fCopyImageTests.cpp969 tcu::PixelBufferAccess& levelAccess, in decompressTextureLevel() argument
976levelAccess = tcu::PixelBufferAccess(decompressedFormat, levelPixelSize.x(), levelPixelSize.y(), l… in decompressTextureLevel()
978 tcu::decompress(levelAccess, compressedFormat, (const deUint8*)data, params); in decompressTextureLevel()
1012 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; in decompressTexture() local
1014 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in decompressTexture()
1291 tcu::PixelBufferAccess& levelAccess = levelAccesses[faceNdx][level]; in verifyTextureCubemap() local
1294 …decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFor… in verifyTextureCubemap()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp677 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); in initTexture() local
679 for (int layer = 0; layer < levelAccess.getDepth(); layer++) in initTexture()
686 …tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.… in initTexture()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp2985 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); in populateSourceImage() local
3002 levelAccess.setPixel(tcu::IVec4(red, green, blue, 255), x, y, z); in populateSourceImage()