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/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_derived.c51 const struct lp_fragment_shader *lpfs = llvmpipe->fs; in compute_vertex_info() local
75 for (i = 0; i < lpfs->info.base.num_inputs; i++) { in compute_vertex_info()
81 lpfs->info.base.input_semantic_name[i], in compute_vertex_info()
82 lpfs->info.base.input_semantic_index[i]); in compute_vertex_info()
84 if (lpfs->info.base.input_semantic_name[i] == TGSI_SEMANTIC_COLOR && in compute_vertex_info()
85 lpfs->info.base.input_semantic_index[i] < 2) { in compute_vertex_info()
86 int idx = lpfs->info.base.input_semantic_index[i]; in compute_vertex_info()