Searched refs:mLevelIndex (Results 1 – 1 of 1) sorted by relevance
73 private int mLevelIndex; field in AndouKun140 mLevelIndex = 0; in onCreate()159 mLevelIndex = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_INDEX, 0); in onCreate()193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()199 mLevelIndex = 0; in onCreate()204 mLevelIndex = 0; in onCreate()209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()212 mLevelIndex = 0; in onCreate()219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate()220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { in onCreate()[all …]