/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 1114 , m_buffers (DE_NULL) in LongStressCase() 1181 DE_ASSERT(!m_programs && !m_buffers && !m_textures); in init() 1183 m_buffers = new GLObjectManager<Buffer>; in init() 1245 delete m_buffers; in deinit() 1246 m_buffers = DE_NULL; in deinit() 1346 const bool hadIndexBuffer = m_buffers->has(indexBufferName); in iterate() 1349 m_buffers->make(indexBufferName); in iterate() 1351 Buffer& indexBuf = m_buffers->get(indexBufferName); in iterate() 1355 …m_buffers->removeGarbageUntilUnder(m_maxBufMemoryUsageBytes - indexBuf.getApproxMemUsageDiff(m_ver… in iterate() 1382 const bool hadCurAttrBuffer = m_buffers->has(curAttrBufName); in iterate() [all …]
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D | glsMemoryStressCase.cpp | 454 vector<deUint32> m_buffers; member in deqp::gls::MemObjectAllocator 566 if (!m_buffers.empty()) in clearObjects() 568 glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])); in clearObjects() 576 m_buffers.clear(); in clearObjects() 696 if (m_buffers.size() % vectorBlockSize == 0) in allocateBuffer() 697 m_buffers.reserve(m_buffers.size() + vectorBlockSize); in allocateBuffer() 699 m_buffers.push_back(buffer); in allocateBuffer()
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D | glsUniformBlockCase.cpp | 1348 std::vector<deUint32> m_buffers; member in deqp::gls::ub::UniformBufferManager 1358 if (!m_buffers.empty()) in ~UniformBufferManager() 1359 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); in ~UniformBufferManager() 1366 m_buffers.reserve(m_buffers.size()+1); in allocBuffer() 1369 m_buffers.push_back(buf); in allocBuffer()
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D | glsLongStressCase.hpp | 324 LongStressCaseInternal::Buffer>* m_buffers; member in deqp::gls::LongStressCase
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/external/deqp/modules/gles31/functional/ |
D | es31fLayoutBindingTests.cpp | 1437 std::vector<deUint32> m_buffers; member in deqp::gles31::Functional::__anona33a70510111::UBOBindingRenderCase 1463 m_buffers = std::vector<glw::GLuint>(m_numBindings, 0); in init() 1464 gl.genBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); in init() 1466 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) in init() 1472 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) in init() 1474 gl.bindBuffer(GL_UNIFORM_BUFFER, m_buffers[bufNdx]); in init() 1476 gl.bindBufferBase(GL_UNIFORM_BUFFER, m_bindings[bufNdx], m_buffers[bufNdx]); in init() 1487 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) in deinit() 1489 if (m_buffers[bufNdx]) in deinit() 1491 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit() [all …]
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D | es31fSSBOLayoutCase.cpp | 2043 std::vector<deUint32> m_buffers; member in deqp::gles31::bb::BufferManager 2053 if (!m_buffers.empty()) in ~BufferManager() 2054 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); in ~BufferManager() 2061 m_buffers.reserve(m_buffers.size()+1); in allocBuffer() 2064 m_buffers.push_back(buf); in allocBuffer()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 140 , m_buffers (buffers) in InvalidateDefaultFramebufferRenderCase() 148 vector<deUint32> attachments = getDefaultFBDiscardAttachments(m_buffers); in render() 164 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0) in render() 177 if ((m_buffers & GL_DEPTH_BUFFER_BIT) != 0) in render() 183 if ((m_buffers & GL_STENCIL_BUFFER_BIT) == 0) in render() 200 deUint32 m_buffers; member in deqp::gles3::Functional::InvalidateDefaultFramebufferRenderCase 209 , m_buffers (buffers) in InvalidateDefaultFramebufferBindCase() 220 vector<deUint32> attachments = getDefaultFBDiscardAttachments(m_buffers); in render() 262 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0) in render() 269 if ((m_buffers & GL_DEPTH_BUFFER_BIT) != 0) in render() [all …]
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D | es3fVertexArrayObjectTests.cpp | 158 vector<GLuint> m_buffers; member in deqp::gles3::Functional::VertexArrayObjectTest 187 m_buffers.push_back(0); in VertexArrayObjectTest() 213 …<< "\tGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : " << m_buffers[state.attributes[attribNdx].bufferNdx… in logVertexArrayState() 230 m_buffers.push_back(buffer); in init() 260 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0]))); in deinit() 261 m_buffers.clear(); in deinit() 548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); in setState() 552 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_buffers[state.attributes[attribNdx].bufferNdx])); in setState() 677 vector<GLuint> m_buffers; member in deqp::gles3::Functional::MultiVertexArrayObjectTest 705 m_buffers.push_back(0); in MultiVertexArrayObjectTest() [all …]
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D | es3fFboRenderTest.cpp | 1254 deUint32 m_buffers; member in deqp::gles3::Functional::FboCases::RecreateBuffersTest 1260 , m_buffers (buffers) in RecreateBuffersTest() 1326 DE_ASSERT((m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) == 0 || in render() 1327 …(m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) == (m_config.buffers & (GL_DEPTH_BUFFER_… in render() 1341 if ((m_buffers & bit) == 0) in render() 1381 if ((m_buffers & bit) == 0) in render() 1404 …ctx.clear(m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)); // \note Clear only buffers th… in render() 1405 if (m_buffers & GL_COLOR_BUFFER_BIT) in render()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 481 m_buffers.getAll(buffers); in ~ReferenceContext() 2434 m_buffers.releaseReference(*bindingPoint); in setBufferBinding() 2439 m_buffers.acquireReference(buffer); in setBufferBinding() 2473 bufObj = m_buffers.find(buffer); in bindBuffer() 2477 m_buffers.insert(bufObj); in bindBuffer() 2489 buffers[ndx] = m_buffers.allocateName(); in genBuffers() 2504 bufObj = m_buffers.find(buffer); in deleteBuffers() 2541 m_buffers.releaseReference(buffer); in deleteBuffer() 2549 m_buffers.releaseReference(buffer); in deleteBuffer() 2558 m_buffers.releaseReference(buffer); in deleteBuffer() [all …]
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D | sglrReferenceContext.hpp | 882 rc::ObjectManager<rc::DataBuffer> m_buffers; member in sglr::ReferenceContext
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 85 const SharedPtr<Buffer> getBuffer (int index) const { return m_buffers[index]; } in getBuffer() 86 void addBuffer (SharedPtr<Buffer> buffer) { m_buffers.push_back(buffer); } in addBuffer() 87 int getBufferCount (void) const { return (int)m_buffers.size(); } in getBufferCount() 101 std::vector<SharedPtr<Buffer> > m_buffers; member in deqp::egl::GLES2ThreadTest::GLES2ResourceManager 117 SharedPtr<Buffer> buffer = m_buffers[index]; in popBuffer() 119 m_buffers.erase(m_buffers.begin() + index); in popBuffer()
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