Searched refs:m_swizzle (Results 1 – 4 of 4) sorted by relevance
211 tcu::Vector<TextureSwizzleComponent, 4> m_swizzle; member233 swizzle.m_swizzle[0] = TEXTURESWIZZLECOMPONENT_LAST; in createNoneTextureSwizzle()234 swizzle.m_swizzle[1] = TEXTURESWIZZLECOMPONENT_LAST; in createNoneTextureSwizzle()235 swizzle.m_swizzle[2] = TEXTURESWIZZLECOMPONENT_LAST; in createNoneTextureSwizzle()236 swizzle.m_swizzle[3] = TEXTURESWIZZLECOMPONENT_LAST; in createNoneTextureSwizzle()246 swizzle.m_swizzle[0] = TEXTURESWIZZLECOMPONENT_R; in createSomeTextureSwizzle()247 swizzle.m_swizzle[1] = TEXTURESWIZZLECOMPONENT_G; in createSomeTextureSwizzle()248 swizzle.m_swizzle[2] = TEXTURESWIZZLECOMPONENT_B; in createSomeTextureSwizzle()249 swizzle.m_swizzle[3] = TEXTURESWIZZLECOMPONENT_A; in createSomeTextureSwizzle()268 m_swizzle[0] == TEXTURESWIZZLECOMPONENT_R && in isIdentitySwizzle()[all …]
176 const tcu::UVec4 m_swizzle; member in vkt::pipeline::SamplerFragmentShader188 , m_swizzle (swizzle) in SamplerFragmentShader()250 const tcu::Vec4 swizColor = swizzle(normColor, m_swizzle); in shadeFragments()
1289 for (int elemNdx = 0; elemNdx < (int)DE_LENGTH_OF_ARRAY(m_swizzle); elemNdx++) in SwizzleOp()1295 m_swizzle[elemNdx] = (deUint8)inElemNdx; in SwizzleOp()1298 m_swizzle[elemNdx] = 0; in SwizzleOp()1323 int inElemNdx = m_swizzle[outElemNdx]; in createNextChild()1352 swizzleStr += swizzleSet[m_swizzle[elemNdx]]; in tokenize()1389 int inElemNdx = m_swizzle[outElemNdx]; in evaluate()
243 deUint8 m_swizzle[4]; member in rsg::SwizzleOp