/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1665 m_userAttribTransforms.resize(4); in init() 1668 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in init() 1669 …m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec … in init() 1670 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !< in init() 1671 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !< in init() 1672 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !< in init() 1673 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in init() 1674 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in init() 1675 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in init() 1676 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in init() [all …]
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D | es3fShaderTextureFunctionTests.cpp | 504 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init() 523 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init() 544 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans)); in init() 545 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans)); in init()
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D | es3fShaderOperatorTests.cpp | 846 m_userAttribTransforms.resize(m_spec.numInputs); in setupShaderData() 875 m_userAttribTransforms[inputNdx] = attribMatrix; in setupShaderData()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 1433 m_userAttribTransforms.resize(4); in ShaderMatrixInstance() 1436 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in ShaderMatrixInstance() 1437 …m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec … in ShaderMatrixInstance() 1438 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !< in ShaderMatrixInstance() 1439 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !< in ShaderMatrixInstance() 1440 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !< in ShaderMatrixInstance() 1441 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in ShaderMatrixInstance() 1442 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in ShaderMatrixInstance() 1443 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in ShaderMatrixInstance() 1444 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in ShaderMatrixInstance() [all …]
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D | vktShaderRender.cpp | 131 …st std::vector<tcu::Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } in getUserAttribTransforms() 145 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } in getNumUserAttribs() 153 const std::vector<tcu::Mat4> m_userAttribTransforms; member in vkt::sr::QuadGrid 176 , m_userAttribTransforms (userAttribTransforms) in QuadGrid() 253 return m_userAttribTransforms[attribNdx] * tcu::Vec4(sx, sy, 0.0f, 1.0f); in getUserAttrib() 488 …D_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_texture… in iterate()
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D | vktShaderRender.hpp | 403 std::vector<tcu::Mat4> m_userAttribTransforms; member in vkt::sr::ShaderRenderCaseInstance
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D | vktShaderRenderOperatorTests.cpp | 571 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance() 600 m_userAttribTransforms[inputNdx] = attribMatrix; in ShaderOperatorCaseInstance()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 983 m_userAttribTransforms.resize(4); in init() 986 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in init() 987 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in init() 988 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in init() 989 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in init() 990 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in init() 1004 m_userAttribTransforms[attribNdx](row, col) = -m_userAttribTransforms[attribNdx](row, col); in init() 1007 m_userAttribTransforms[attribNdx](row, col) += 0.3f; in init() 1010 m_userAttribTransforms[attribNdx](row, col) -= 0.1f; in init()
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D | es2fShaderTextureFunctionTests.cpp | 286 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init() 301 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
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D | es2fShaderOperatorTests.cpp | 567 m_userAttribTransforms.resize(spec.numInputs); in ShaderOperatorCase() 594 m_userAttribTransforms[inputNdx] = attribMatrix; in ShaderOperatorCase()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 144 const vector<Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } in getUserAttribTransforms() 157 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } in getNumUserAttribs() 165 vector<Mat4> m_userAttribTransforms; member in deqp::gls::QuadGrid 182 , m_userAttribTransforms (userAttribTransforms) in QuadGrid() 258 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f); in getUserAttrib() 436 …? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_texture… in iterate()
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D | glsShaderRenderCase.hpp | 251 std::vector<tcu::Mat4> m_userAttribTransforms; member in deqp::gls::ShaderRenderCase
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