Home
last modified time | relevance | path

Searched refs:m_userAttribTransforms (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp1665 m_userAttribTransforms.resize(4); in init()
1668 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in init()
1669m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec … in init()
1670 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !< in init()
1671 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !< in init()
1672 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !< in init()
1673 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in init()
1674 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in init()
1675 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in init()
1676 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in init()
[all …]
Des3fShaderTextureFunctionTests.cpp504 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init()
523 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
544 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans)); in init()
545 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans)); in init()
Des3fShaderOperatorTests.cpp846 m_userAttribTransforms.resize(m_spec.numInputs); in setupShaderData()
875 m_userAttribTransforms[inputNdx] = attribMatrix; in setupShaderData()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1433 m_userAttribTransforms.resize(4); in ShaderMatrixInstance()
1436 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in ShaderMatrixInstance()
1437m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec … in ShaderMatrixInstance()
1438 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !< in ShaderMatrixInstance()
1439 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !< in ShaderMatrixInstance()
1440 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !< in ShaderMatrixInstance()
1441 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in ShaderMatrixInstance()
1442 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in ShaderMatrixInstance()
1443 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in ShaderMatrixInstance()
1444 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in ShaderMatrixInstance()
[all …]
DvktShaderRender.cpp131 …st std::vector<tcu::Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } in getUserAttribTransforms()
145 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } in getNumUserAttribs()
153 const std::vector<tcu::Mat4> m_userAttribTransforms; member in vkt::sr::QuadGrid
176 , m_userAttribTransforms (userAttribTransforms) in QuadGrid()
253 return m_userAttribTransforms[attribNdx] * tcu::Vec4(sx, sy, 0.0f, 1.0f); in getUserAttrib()
488 …D_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_texture… in iterate()
DvktShaderRender.hpp403 std::vector<tcu::Mat4> m_userAttribTransforms; member in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderOperatorTests.cpp571 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance()
600 m_userAttribTransforms[inputNdx] = attribMatrix; in ShaderOperatorCaseInstance()
/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp983 m_userAttribTransforms.resize(4); in init()
986 m_userAttribTransforms[attribNdx] = Mat4(0.0f); in init()
987 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; in init()
988 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; in init()
989 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; in init()
990 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; in init()
1004 m_userAttribTransforms[attribNdx](row, col) = -m_userAttribTransforms[attribNdx](row, col); in init()
1007 m_userAttribTransforms[attribNdx](row, col) += 0.3f; in init()
1010 m_userAttribTransforms[attribNdx](row, col) -= 0.1f; in init()
Des2fShaderTextureFunctionTests.cpp286 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); in init()
301 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); in init()
Des2fShaderOperatorTests.cpp567 m_userAttribTransforms.resize(spec.numInputs); in ShaderOperatorCase()
594 m_userAttribTransforms[inputNdx] = attribMatrix; in ShaderOperatorCase()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp144 const vector<Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } in getUserAttribTransforms()
157 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } in getNumUserAttribs()
165 vector<Mat4> m_userAttribTransforms; member in deqp::gls::QuadGrid
182 , m_userAttribTransforms (userAttribTransforms) in QuadGrid()
258 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f); in getUserAttrib()
436 …? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_texture… in iterate()
DglsShaderRenderCase.hpp251 std::vector<tcu::Mat4> m_userAttribTransforms; member in deqp::gls::ShaderRenderCase