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Searched refs:maxTexImageUnits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp489 int maxTexImageUnits; in init()
491 glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTexImageUnits); in init()
495 glBindSampler (maxTexImageUnits, sampler); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp582 int maxTexImageUnits = 0x1234; in bind_sampler() local
584 ctx.glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTexImageUnits); in bind_sampler()
588 ctx.glBindSampler (maxTexImageUnits, sampler); in bind_sampler()