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Searched refs:max_alu_insts (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dr500_fragprog_emit.c240 if (code->inst_end >= c->Base.max_alu_insts-1) { in emit_paired()
376 if (code->inst_end >= c->Base.max_alu_insts-1) { in emit_tex()
447 if (s->Code->inst_end >= s->C->max_alu_insts-1) { in emit_flowcontrol()
667 if (code->inst_end >= compiler->Base.max_alu_insts-1) { in r500BuildFragmentProgramHwCode()
Dradeon_compiler.h61 int max_alu_insts; member
Dradeon_emulate_loops.c64 return 1 + ((c->max_alu_insts - total_i) / loop_i); in loop_max_possible_iterations()
301 if (c->max_alu_insts > 0 in try_unroll_loop()
Dr300_fragprog_emit.c157 if (code->alu.length >= c->Base.max_alu_insts) { in emit_alu()
Dr3xx_vertprog.c389 if (compiler->code->length >= c->max_alu_insts * 4) { in translate_vertex_program()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.c226 compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; in r300_translate_vertex_shader()
Dr300_fs.c460 compiler.Base.max_alu_insts = in r300_translate_fragment_shader()