Searched refs:max_constants (Results 1 – 4 of 4) sorted by relevance
60 unsigned max_constants; member
498 if (c->Program.Constants.Count > c->max_constants) { in rc_validate_final_shader()500 c->max_constants, c->Program.Constants.Count); in rc_validate_final_shader()
225 compiler.Base.max_constants = 256; in r300_translate_vertex_shader()
459 compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32; in r300_translate_fragment_shader()