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Searched refs:max_constants (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_compiler.h60 unsigned max_constants; member
Dradeon_compiler.c498 if (c->Program.Constants.Count > c->max_constants) { in rc_validate_final_shader()
500 c->max_constants, c->Program.Constants.Count); in rc_validate_final_shader()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.c225 compiler.Base.max_constants = 256; in r300_translate_vertex_shader()
Dr300_fs.c459 compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32; in r300_translate_fragment_shader()