Searched refs:nOutSamples (Results 1 – 2 of 2) sorted by relevance
1203 INT nOutSamples; in FDKsbrEnc_EnvEncodeFrame() local1210 &nOutSamples, in FDKsbrEnc_EnvEncodeFrame()2333 INT nOutSamples; in sbrEncoder_EncodeFrame() local2340 &nOutSamples, in sbrEncoder_EncodeFrame()
2632 uint32_t nOutSamples = nSamples * _outDesiredFormat.mChannelsPerFrame; in RenderWorkerThread() local2638 for (uint32_t sampleIdx = 0; sampleIdx < nOutSamples; sampleIdx += 2) { in RenderWorkerThread()2654 PaUtil_WriteRingBuffer(_paRenderBuffer, pPlayBuffer, nOutSamples); in RenderWorkerThread()