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Searched refs:n_dot_h (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h111 GLfloat n_dot_h; in TAG() local
204 n_dot_h = correction * DOT3(normal, h); in TAG()
206 if (n_dot_h > 0.0F) { in TAG()
207 GLfloat spec_coef = lookup_shininess(ctx, side, n_dot_h); in TAG()
288 GLfloat n_dot_h; in TAG() local
383 n_dot_h = correction * DOT3(normal, h); in TAG()
385 if (n_dot_h > 0.0F) { in TAG()
386 GLfloat spec_coef = lookup_shininess(ctx, side, n_dot_h); in TAG()
481 GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); in TAG() local
485 if (n_dot_h > 0.0F) { in TAG()
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Dt_rasterpos.c191 GLfloat n_dot_h; in shade_rastpos() local
212 n_dot_h = DOT3(normal, h); in shade_rastpos()
214 if (n_dot_h > 0.0F) { in shade_rastpos()
219 spec_coef = powf(n_dot_h, shine); in shade_rastpos()