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Searched refs:need_white_fragments (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_context.h88 boolean need_white_fragments; member
Dsvga_pipe_blend.c96 blend->need_white_fragments = TRUE; in svga_create_blend_state()
Dsvga_state_fs.c199 if (svga->curr.blend->need_white_fragments) { in make_fs_key()