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Searched refs:newActive (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1479 GLuint newActive = pipeline.getVertexProgram().getProgramName(); in testPipelineQueryActive() local
1486 pipeline.pipeline->activeShaderProgram(newActive); in testPipelineQueryActive()
1488 << "Set pipeline " << pipeName << "'s active shader program to " << newActive in testPipelineQueryActive()
1492 m_status.check(GLuint(queryActive) == newActive, in testPipelineQueryActive()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
Dorg.eclipse.ui.workbench_3.6.1.M20101117-0800.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
/external/robolectric/v3/runtime/
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...