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Searched refs:numUnpackStreams (Results 1 – 2 of 2) sorted by relevance

/external/lzma/CPP/7zip/Archive/7z/
D7zUpdate.cpp808 CNum numUnpackStreams = db->NumUnpackStreamsVector[i]; in Update() local
810 for (CNum fi = db->FolderStartFileIndex[i]; indexInFolder < numUnpackStreams; fi++) in Update()
836 if (numCopyItems == numUnpackStreams) in Update()
1095 CNum numUnpackStreams = db->NumUnpackStreamsVector[folderIndex]; in Update() local
1098 … for (CNum fi = db->FolderStartFileIndex[folderIndex]; indexInFolder < numUnpackStreams; fi++) in Update()
1147 CNum numUnpackStreams = db->NumUnpackStreamsVector[folderIndex]; in Update() local
1150 for (CNum fi = db->FolderStartFileIndex[folderIndex]; indexInFolder < numUnpackStreams; fi++) in Update()
1267 CNum numUnpackStreams = 0; in Update() local
1303 numUnpackStreams++; in Update()
1321 newDatabase.NumUnpackStreamsVector.Add(numUnpackStreams); in Update()
/external/lzma/C/
D7zArcIn.c893 UInt32 numUnpackStreams = numFolders; in ReadSubStreamsInfo() local
902 numUnpackStreams = 0; in ReadSubStreamsInfo()
908 if (numUnpackStreams > numUnpackStreams + numStreams) in ReadSubStreamsInfo()
910 numUnpackStreams += numStreams; in ReadSubStreamsInfo()
931 ssi->NumTotalSubStreams = numUnpackStreams; in ReadSubStreamsInfo()