Searched refs:oosx (Results 1 – 2 of 2) sorted by relevance
678 float oosx = 1.0f / (sx1 - sx0); in computeVertexReference() local705 float fx1 = deFloatClamp((sfx - sx0) * oosx, 0.0f, 1.0f); in computeVertexReference()
1782 const float oosx = 1.0f / (sx1 - sx0); in computeVertexReference() local1809 const float fx1 = deFloatClamp((sfx - sx0) * oosx, 0.0f, 1.0f); in computeVertexReference()