Searched refs:pLastMatrix (Results 1 – 1 of 1) sorted by relevance
983 const CFX_Matrix* pLastMatrix) { in Render() argument984 Render(pDevice, NULL, pOptions, pLastMatrix); in Render()989 const CFX_Matrix* pLastMatrix) { in Render() argument994 if (pLastMatrix) { in Render()996 FinalMatrix.Concat(*pLastMatrix); in Render()998 status.Initialize(this, pDevice, pLastMatrix, pStopObj, NULL, NULL, in Render()