Searched refs:pUpdateStructs (Results 1 – 2 of 2) sorted by relevance
612 GENERIC_HEADER *pUpdateStructs; variable619 SET_NODE() : pUpdateStructs(NULL), ppDescriptors(NULL), pLayout(NULL), pNext(NULL){}; in SET_NODE()
2931 if (!pSet->pUpdateStructs) { in validate_draw_state()4018 pNewNode->pNext = pSet->pUpdateStructs; in dsUpdate()4019 pSet->pUpdateStructs = pNewNode; in dsUpdate()4101 pDstSet->pUpdateStructs = pSrcSet->pUpdateStructs; in dsUpdate()4162 GENERIC_HEADER *pShadowUpdate = pSet->pUpdateStructs; in freeShadowUpdateTree()4163 pSet->pUpdateStructs = NULL; in freeShadowUpdateTree()7347 if (!pSet->pUpdateStructs && (pSet->descriptorCount != 0)) { in vkCmdBindDescriptorSets()