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Searched refs:readAtt (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.c1439 const struct gl_renderbuffer_attachment *readAtt = in blitframebuffer_texture() local
1442 if (readAtt && readAtt->Texture) { in blitframebuffer_texture()
1443 const struct gl_texture_object *texObj = readAtt->Texture; in blitframebuffer_texture()
1444 const GLuint srcLevel = readAtt->TextureLevel; in blitframebuffer_texture()
1453 if (drawAtt->Texture == readAtt->Texture) { in blitframebuffer_texture()