Searched refs:realSampleCount (Results 1 – 1 of 1) sorted by relevance
267 int realSampleCount = -1; in init() local272 realSampleCount = 1; // non msaa texture in init()274 realSampleCount = de::max(1, queriedSampleCount); // msaa texture in init()278 realSampleCount = de::max(1, queriedSampleCount); // msaa rbo in init()282 realSampleCount = de::max(1, m_context.getRenderTarget().getNumSamples()); in init()288 DE_ASSERT(realSampleCount != -1); in init()289 DE_ASSERT(realSampleCount != 0); in init()290 m_numTargetSamples = realSampleCount; in init()