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Searched refs:refProgName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1333 GLuint refProgName = refProgram->getProgramName(); in testPipelineRendering() local
1338 glUseProgram(refProgName); in testPipelineRendering()
1339 log() << TestLog::Message << "// Use program " << refProgName << TestLog::EndMessage; in testPipelineRendering()
1405 GLuint refProgName = refProg->getProgramName(); in testActiveProgramUniform() local
1407 glUseProgram(refProgName); in testActiveProgramUniform()
1408 log() << TestLog::Message << "// Use reference program " << refProgName in testActiveProgramUniform()