Searched refs:remote_tiebreaker (Results 1 – 1 of 1) sorted by relevance
466 uint64_t remote_tiebreaker = 0; in MaybeIceRoleConflict() local471 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()480 remote_tiebreaker == IceTiebreaker()) { in MaybeIceRoleConflict()487 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()493 if (remote_tiebreaker >= tiebreaker_) { in MaybeIceRoleConflict()505 if (remote_tiebreaker < tiebreaker_) { in MaybeIceRoleConflict()