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Searched refs:resetBits (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkGpu.h123 void onResetContext(uint32_t resetBits) override { in onResetContext() argument
/external/skia/src/gpu/gl/
DGrGLGpu.cpp406 void GrGLGpu::onResetContext(uint32_t resetBits) { in onResetContext() argument
408 if (resetBits & kMisc_GrGLBackendState) { in onResetContext()
452 if (resetBits & kMSAAEnable_GrGLBackendState) { in onResetContext()
469 if (resetBits & kTextureBinding_GrGLBackendState) { in onResetContext()
475 if (resetBits & kBlend_GrGLBackendState) { in onResetContext()
479 if (resetBits & kView_GrGLBackendState) { in onResetContext()
484 if (resetBits & kStencil_GrGLBackendState) { in onResetContext()
490 if (resetBits & kVertex_GrGLBackendState) { in onResetContext()
494 if (resetBits & kRenderTarget_GrGLBackendState) { in onResetContext()
499 if (resetBits & kPathRendering_GrGLBackendState) { in onResetContext()
[all …]
DGrGLGpu.h143 void onResetContext(uint32_t resetBits) override;
/external/skia/src/gpu/
DGrGpu.h503 virtual void onResetContext(uint32_t resetBits) = 0;
DGrTest.cpp326 void onResetContext(uint32_t resetBits) override {} in onResetContext() argument