Searched refs:s_defaultFragmentShaderSrc (Results 1 – 1 of 1) sorted by relevance
69 static const char* s_defaultFragmentShaderSrc = variable148 …ontext.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc)); in iterate()363 …ontext.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc)); in iterate()