Searched refs:safeFaceCoord (Results 1 – 2 of 2) sorted by relevance
303 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords() local304 const Vec3 texCoord = coordA + coordAC*safeFaceCoord.x() + coordAB*safeFaceCoord.y(); in initializeTexCoords()
353 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords() local354 const Vec3 texCoord = coordA + coordAC*safeFaceCoord.x() + coordAB*safeFaceCoord.y(); in initializeTexCoords()