Searched refs:sampler_cubemap (Results 1 – 1 of 1) sorted by relevance
300 struct glsl_sampler sampler_cubemap; member3059 mipmap->sampler_cubemap.type = "samplerCube"; in setup_texture_sampler()3060 mipmap->sampler_cubemap.func = "textureCube"; in setup_texture_sampler()3061 mipmap->sampler_cubemap.texcoords = "texCoords"; in setup_texture_sampler()3062 return &mipmap->sampler_cubemap; in setup_texture_sampler()3214 _mesa_DeleteObjectARB(mipmap->sampler_cubemap.shader_prog); in meta_glsl_generate_mipmap_cleanup()3221 mipmap->sampler_cubemap.shader_prog = 0; in meta_glsl_generate_mipmap_cleanup()