Searched refs:setDepthBound (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/gl/debug/ | ||
D | GrFrameBufferObj.cpp | 46 fDepthBuffer->setDepthBound(this); in setDepth() |
D | GrFBBindableObj.h | 46 void setDepthBound(GrFakeRefObj *referee) { in setDepthBound() function |