Searched refs:setupUniformColor (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.cpp | 37 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder, in setupUniformColor() function in GrGLSLPrimitiveProcessor
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D | GrGLSLPrimitiveProcessor.h | 95 void setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder,
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.cpp | 93 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 367 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 570 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 48 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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D | GrDashingEffect.cpp | 885 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode() 1099 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 80 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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/external/skia/src/gpu/batches/ |
D | GrAAConvexPathRenderer.cpp | 568 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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D | GrPLSPathRenderer.cpp | 702 this->setupUniformColor(fsBuilder, uniformHandler, args.fOutputColor, in onEmitCode()
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