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Searched refs:shader2 (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp197 GLuint shader2 = glCreateShader(GL_VERTEX_SHADER); in init()
226 glAttachShader(program, shader2); in init()
232 glDeleteShader(shader2); in init()
/external/skia/site/user/api/
Dskpaint.md362 SkShader* shader2 = SkPerlinNoiseShader::CreateTurbulence(
365 new SkComposeShader(shader1, shader2);
369 shader2->unref();
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp190 GLuint shader2 = glCreateShader(GL_VERTEX_SHADER); in init()
222 glAttachShader(program, shader2); in init()
228 glDeleteShader(shader2); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp235 GLuint shader2 = ctx.glCreateShader(GL_VERTEX_SHADER); in attach_shader() local
273 ctx.glAttachShader(program, shader2); in attach_shader()
279 ctx.glDeleteShader(shader2); in attach_shader()
/external/deqp/external/vulkancts/mustpass/1.0.0/
Dvk-default.txt61010 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader2
/external/deqp/android/cts/master/
Dvk-master.txt61561 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader2