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Searched refs:shaderStage (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelinePushConstantTests.cpp79 VkShaderStageFlags shaderStage; member
225 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_VERTEX_BIT) in initPrograms()
308 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) in initPrograms()
330 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) in initPrograms()
348 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_GEOMETRY_BIT) in initPrograms()
373 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_FRAGMENT_BIT) in initPrograms()
380 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_VERTEX_BIT) in initPrograms()
618 pushConstantRanges[rangeNdx].stageFlags = m_pushConstantRange[rangeNdx].range.shaderStage; in PushConstantGraphicsTestInstance()
686 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_GEOMETRY_BIT) in PushConstantGraphicsTestInstance()
690 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) in PushConstantGraphicsTestInstance()
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/external/deqp/external/vulkancts/framework/vulkan/
DvkGlslToSpirV.cpp229 const EShLanguage shaderStage = getGlslangStage(glu::ShaderType(shaderType)); in compileGlslToSpirV() local
230 glslang::TShader shader (shaderStage); in compileGlslToSpirV()
263 const glslang::TIntermediate* const intermediate = program.getIntermediate(shaderStage); in compileGlslToSpirV()
DvkPrograms.cpp212 glu::ShaderType getGluShaderType (VkShaderStageFlagBits shaderStage) in getGluShaderType() argument
214 switch (shaderStage) in getGluShaderType()
DvkPrograms.hpp179 glu::ShaderType getGluShaderType (VkShaderStageFlagBits shaderStage);
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiObjectManagementTests.cpp1033 VkShaderStageFlagBits shaderStage; member
1038 : shaderStage (shaderStage_) in Parameters()
1088 const char* const source = getSource(params.shaderStage); in initPrograms()
1093 << glu::ShaderSource(getGluShaderType(params.shaderStage), source); in initPrograms()