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Searched refs:shaderUniformBufferArrayDynamicIndexing (Results 1 – 9 of 9) sorted by relevance

/external/vulkan-validation-layers/libs/vkjson/
Dvkjson.cc256 …it("shaderUniformBufferArrayDynamicIndexing", &features->shaderUniformBufferArrayDynamicIndexing) … in Iterate()
/external/deqp/external/vulkancts/framework/vulkan/
DvkStructTypes.inl72 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
DvkStrUtilImpl.inl1541 … "\tshaderUniformBufferArrayDynamicIndexing = " << value.shaderUniformBufferArrayDynamicIndexing <…
/external/vulkan-validation-layers/demos/
Dvulkaninfo.c860 …haderUniformBufferArrayDynamicIndexing = %u\n", features->shaderUniformBufferArrayDynamicIndexing); in app_gpu_dump_features()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp183 if (!deviceFeatures.shaderUniformBufferArrayDynamicIndexing) in checkSupported()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp719 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderUniformBufferArrayDynamicIndexing), in deviceFeatures()
/external/skia/third_party/vulkan/
Dvulkan.h1185 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.h1194 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2556 … pass &= require_feature(my_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, in validate_shader_capabilities()