Searched refs:smoothingRadius_ (Results 1 – 1 of 1) sorted by relevance
93 int getSmoothingRadius() const { return smoothingRadius_; } in getSmoothingRadius()94 void setSmoothingRadius(int radius) { smoothingRadius_ = radius; } in setSmoothingRadius()127 int smoothingRadius_; member in __anon6738254a0111::GMGImpl158 smoothingRadius_ = 7; in GMGImpl()219 if (smoothingRadius_ > 0) in apply()222 const int minCount = (smoothingRadius_ * smoothingRadius_ + 1) / 2; in apply()223 const double thresh = 255.0 * minCount / (smoothingRadius_ * smoothingRadius_); in apply()263 if (smoothingRadius_ > 0) in initialize()264 … boxFilter_ = cuda::createBoxFilter(CV_8UC1, -1, Size(smoothingRadius_, smoothingRadius_)); in initialize()