Searched refs:st_texture_object (Results 1 – 10 of 10) sorted by relevance
66 struct st_texture_object struct103 static INLINE struct st_texture_object * argument104 st_texture_object(struct gl_texture_object *obj) in st_texture_object() function106 return (struct st_texture_object *) obj; in st_texture_object()113 struct st_texture_object *stObj = st_texture_object(texObj); in st_get_texobj_resource()119 st_get_stobj_resource(struct st_texture_object *stObj) in st_get_stobj_resource()
122 struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); in st_NewTextureObject()136 struct st_texture_object *stObj = st_texture_object(texObj); in st_DeleteTextureObject()324 struct st_texture_object *stObj, in guess_and_alloc_texture()415 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in st_AllocTextureImageBuffer()497 struct st_texture_object *stObj = st_texture_object(texObj); in prep_teximage()557 struct st_texture_object *stObj = st_texture_object(texImage->TexObject); in decompress_with_blit()1108 struct st_texture_object *stObj, in copy_image_data_to_texture()1177 struct st_texture_object *stObj = st_texture_object(tObj); in st_finalize_texture()1314 struct st_texture_object *stObj = st_texture_object(texObj); in st_AllocTextureStorage()
73 struct st_texture_object *stObj, in st_render_mipmap()145 struct st_texture_object *stObj = st_texture_object(texObj); in st_generate_mipmap()
143 struct st_texture_object *stObj, in st_create_texture_sampler_view_from_stobj()169 st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, in st_get_texture_sampler_view_from_stobj()196 struct st_texture_object *stObj; in update_single_texture()208 stObj = st_texture_object(texObj); in update_single_texture()
105 struct st_texture_object *stObj; in st_bind_surface()116 stObj = st_texture_object(texObj); in st_bind_surface()
61 struct st_texture_object *rtt; /**< GL render to texture's texture */
392 struct st_texture_object *stObj; in st_render_texture()424 stObj = st_texture_object(att->Texture); in st_render_texture()510 const struct st_texture_object *stObj = st_texture_object(att->Texture); in st_validate_attachment()
218 struct st_texture_object *stObj = in st_texture_image_map()219 st_texture_object(stImage->base.TexObject); in st_texture_image_map()
232 struct st_texture_object *srcObj = in st_BlitFramebuffer()233 st_texture_object(srcAtt->Texture); in st_BlitFramebuffer()
480 struct st_texture_object *stObj; in st_context_teximage()506 stObj = st_texture_object(texObj); in st_context_teximage()