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/external/mesa3d/src/mesa/main/
Dreadpix.c468 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local
482 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()
483 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate()
495 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate()
502 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()
529 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local
547 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate()
549 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate()
556 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()
567 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate()
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