Searched refs:texCubeArray (Results 1 – 4 of 4) sorted by relevance
215 const rc::TextureCubeArray* texCubeArray; member
806 void setTexCubeArrayBinding (int unit, rc::TextureCubeArray* texCubeArray);
4520 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.texCubeArray = tex; in drawWithReference()4523 … m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.texCubeArray = &m_emptyTexCubeArray; in drawWithReference()
389 const sglr::rc::TextureCubeArray* tex = m_uniforms[1].sampler.texCubeArray; in shadeFragments()