Searched refs:this_y (Results 1 – 1 of 1) sorted by relevance
1242 FX_FLOAT this_x = pTextObj->GetPosX(), this_y = pTextObj->GetPosY(); in ProcessTextObject() local1243 formMatrix.Transform(this_x, this_y); in ProcessTextObject()1244 m_DisplayMatrix.Transform(this_x, this_y); in ProcessTextObject()1245 if (FXSYS_fabs(this_y - prev_y) > threshold * 2) { in ProcessTextObject()