Searched refs:uniformuiv_invalid_count (Results 1 – 16 of 16) sorted by relevance
1679 void uniformuiv_invalid_count (NegativeTestContext& ctx) in uniformuiv_invalid_count() function2470 …{uniformuiv_invalid_count, "uniformuiv_invalid_count", "Invalid glUniform{1234}uiv() usage" … in getNegativeShaderApiTestFunctions()
1440 ES3F_ADD_API_CASE(uniformuiv_invalid_count, "Invalid glUniform{1234}uiv() usage", in init()
13165 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_count13454 dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_count13730 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_count
35198 dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count
13578 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_count13869 dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_count14146 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_count
35276 dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count
15805 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_count16100 dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_count16395 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_count
38362 dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count
16519 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_count16944 dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_count17368 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_count
38703 dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count