Searched refs:update_scene (Results 1 – 2 of 2) sorted by relevance
168 boolean update_scene);
900 boolean update_scene ) in lp_setup_update_state() argument935 if (update_scene && setup->state != SETUP_ACTIVE) { in lp_setup_update_state()943 if (update_scene && setup->scene) { in lp_setup_update_state()