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Searched refs:useEvenOdd (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp641 static GrGeometryProcessor* Create(GrColor color, bool useEvenOdd, const SkMatrix& localMatrix, in Create() argument
643 return new PLSFinishEffect(color, useEvenOdd, localMatrix, usesLocalCoords); in Create()
677 const char* useEvenOdd = uniformHandler->getUniformCStr(fUseEvenOdd); in onEmitCode() local
690 fsBuilder->codeAppendf("if (%s != 0.0) {", useEvenOdd); in onEmitCode()
755 PLSFinishEffect(GrColor color, bool useEvenOdd, const SkMatrix& localMatrix, in PLSFinishEffect() argument
758 , fUseEvenOdd(useEvenOdd) in PLSFinishEffect()